Tosk: Difference between revisions

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** Shares [[Hunter language|native language]] with the [[Hunter]]s (DS9 Novel: ''Rising Son'')
** Shares [[Hunter language|native language]] with the [[Hunter]]s (DS9 Novel: ''Rising Son'')
** Lives of the Tosk devoted to training as skilled prey (DS9: "Captive Pursuit"; DS9 Novel: ''Rising Son'')
** Lives of the Tosk devoted to training as skilled prey (DS9: "Captive Pursuit"; DS9 Novel: ''Rising Son'')
*** Nearly all Tosk live and train on their homeworld (DS9: "Captive Pursuit"; DS9 Novel: ''Rising Son'')
*** Nearly all Tosk live on their homeworld, training from birth for the Hunt (DS9: "Captive Pursuit"; DS9 Novel: ''Rising Son'')
**** Only exceptions tend to be those selected as prey (DS9: "Captive Pursuit"; DS9 Novel: ''Rising Son'')
**** Only exceptions tend to be those selected as prey (DS9: "Captive Pursuit"; DS9 Novel: ''Rising Son'')
**** Education includes engineering, computer operation, tactics, physical training, and presumably any other skills that could provide a Hunt of greater difficulty (DS9: "Captive Pursuit")
*** Greatest achievement in Tosk society to be selected as prey for a given pack of Hunters (DS9: "Captive Pursuit")
*** Greatest achievement in Tosk society to be selected as prey for a given pack of Hunters (DS9: "Captive Pursuit")
**** Prey Tosk are well-respected and even admired in both Tosk and Hunter society (DS9: "Captive Pursuit")
**** Prey Tosk are well-respected and even admired in both Tosk and Hunter society (DS9: "Captive Pursuit")
**** The duty of such a Tosk is to apply all their talent and training to escaping their Hunters across space, to provide an exciting hunt (DS9: "Captive Pursuit")
*** Tosk are held to an oath not to speak of the hunt with outsiders nor to request protection (DS9: "Captive Pursuit")
*** Tosk are held to an oath not to speak of the hunt with outsiders nor to request protection (DS9: "Captive Pursuit")
*** Those killed in the Hunt are honored, while those captured alive are mocked and reviled (DS9: "Captive Pursuit")
*** Those killed in the Hunt are honored, while those captured alive are mocked and reviled (DS9: "Captive Pursuit")

Revision as of 02:11, 20 February 2021

  • Appearance: Reptilian; pebbled skin
    • Genetically engineered by Founders as prey for the Hunters (Star Trek: Deep Space Nine Companion)
      • Related to Jem'Hadar (Star Trek: Deep Space Nine Companion)
  • Homeworld: Tosk homeworld
  • Biological notes
    • Have the natural ability to shroud themselves from sight and most forms of sensors (DS9: "Captive Pursuit")
      • Functions equivalently in all respects to that of the Jem'Hadar ("The Jem'Hadar" script)
    • Only require 17 minutes of sleep per night (DS9: "Captive Pursuit")
      • Tosk do not dream, nor are they neurologically able to hallucinate (DS9 Novel: Rising Son)
  • Cultural notes
    • Shares native language with the Hunters (DS9 Novel: Rising Son)
    • Lives of the Tosk devoted to training as skilled prey (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)
      • Nearly all Tosk live on their homeworld, training from birth for the Hunt (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)
        • Only exceptions tend to be those selected as prey (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)
        • Education includes engineering, computer operation, tactics, physical training, and presumably any other skills that could provide a Hunt of greater difficulty (DS9: "Captive Pursuit")
      • Greatest achievement in Tosk society to be selected as prey for a given pack of Hunters (DS9: "Captive Pursuit")
        • Prey Tosk are well-respected and even admired in both Tosk and Hunter society (DS9: "Captive Pursuit")
        • The duty of such a Tosk is to apply all their talent and training to escaping their Hunters across space, to provide an exciting hunt (DS9: "Captive Pursuit")
      • Tosk are held to an oath not to speak of the hunt with outsiders nor to request protection (DS9: "Captive Pursuit")
      • Those killed in the Hunt are honored, while those captured alive are mocked and reviled (DS9: "Captive Pursuit")
    • Clans identified by number (DS9 Novel: Rising Son)
      • Especially effective quarries pass honor along to their clans, leading them to be more desired as sources of further quarry (DS9 Novel: Rising Son)
    • Individuals have no names, known only as "Tosk" (DS9: "Captive Pursuit"; DS9 Novel: Rising Son)